Panda LE

The Panda LE project’s goal is to build a working level editor using the Panda 3D Game Engine for use by the BVW class, NHSGA, and the ETC in general. In order to accomplish this goal we will be building the level editor as a standalone utility along with a world that demonstrates not only the capabilities of the level editor but also demonstrates the best that Panda3D can achieve visually.

The team is made up of 7 people consisting of:

  • 1 producer
  • 3 artists
  • 2 programmers
  • 1 artist/scripter

My responsibilities as Producer include the following:

  • Managing the Schedule to hit our deadlines
  • Managing the Scope of content both in programming and in art
  • Manage the relationship with out project manager (ETC Faculty)
  • Maintain the procedures that have been adopted by the team
  • Bug Testing
  • Documentation

In order to accomplish all of this I have implemented a system based loosely on a SCRUM Agile system.  We hold daily meetings and send out daily emails.  The two teams (Art and Programming) work on a sprint schedule of 2 week iterations.  I ensure that the product we are developing meets the needs of our varied clientele.

Project Documentation:

http://wiki.etc.cmu.edu/pandale/index.php/Main_Page

Panda LE Art Bible

Panda LE Dataflow Diagrams

Panda LE Project Gantt Chart