Hopper’s Escape
Using a Kineckt-like interface, the player of this game helps Hopper, a stuffed kangaroo toy, escape from an imposing an rambunctious baby. During a multimodal experience the player first helps Hopper by building bridges across obstacles using their shadow and then moving him along the game course by touching arrows with their shadow to direct his movement.
- Modeling & Animation – Craig Wells
- Texture Art – Katherine Rubenstein
- Sound – Andy Ping-li
- Programming – Walt Destler
| Print article | This entry was posted by Craig Wells on July 17, 2010 at 10:40 am, and is filed under Artist, Featured, Game Designer, Games, Projects, Roles. Follow any responses to this post through RSS 2.0. Both comments and pings are currently closed. |
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